Terá modo de campanha sim , com evolução do personagem por múltiplas aventuras, inclusive com uma fase de cidade, para que se possa comprar/vender equipamento e curar os heróis.
https://boardgamegeek.com/thread/1591257/cmon-actually-adding-full-fledged-campaign-mode
Story Mode features:
∙ Slower experience gain, heroes evolve over multiple adventures.
∙ All unlocked Skills are available at the start of each Quest, but Enemies are all the more dangerous.
∙ Equipment access and use is also scaled : Equipment cards can only be used if the Hero is powerful enough. The Inventory size is limited. Equipment cards also have a Gold value and may be sold and bought (with the merchant's markup, of course).
∙ The Story Mode also features a Town Phase. Heroes may buy and sell Equipment, heal and train.
This of course will require a truly committed group of players to see through to the end, and we look forward to seeing your tales of epic adventure in 2017! We will give you more information about the Story Mode as those rules are crystallized during the development process.