Characters
Dear backers,
After 4 unlocked stretch goals, we are close to unlocking 6 characters. As we mentioned before they give you extra flavour for the gameplay, as they all have unique abilities. Now let’s have a closer look, who these characters are.
Painter, Gatherer, Shaman, Fisher, Hunter and Builder
- During the spring all characters have a handy passive bonus ability.
- Any time during the summer for 2 development points they can use a more powerful action additionally, on top of the default actions.
Here are our 6 characters in more detail:
Painter
Spring: He may rotate the pricing tile on the rock painting action in any direction by 1 unit.
Summer: He can do an additional rock painting action. He can pay with any type of action marker during this action. If his painting is complete, he gets 1 point for each action marker (maximum of 3 per action).
Gatherer
Spring: The baskets form horizontal pairs, too. If she collected a pair of gathering tiles in the matching baskets, she gains 1 development point.
Summer: She can move a gathering tile from a basket to another one while ignoring its type.
Shaman
Spring: She may arrive to a spot already occupied by another shaman of the same colour.
Summer: She gets an action marker from each spot where she has a shaman around the fire.
Fisher
Spring: He may pay multiple resources of the same type.
Summer: He can move 1 step forward on the fishing track.
Hunter
Spring: He may pay multiple resources of the same type.
Summer: He can get a hunting card from the discard pile. He has to pay the correct amount of brown action markers for the chosen card.
Builder
Spring: When he uses the migration action, 2/4 men migrate instead of the default 1/3.
Summer: He can move one of his built camps to an empty building site. OR 3 of his men can migrate onto one of his camps from anywhere from the map.
Kind regards,
The A-games team