Eu acredito que esse texto da Ludopedia tenha sido tirado de uns textos em inglês de antes do lançamento do jogo, quando toda informação que existia era hype/rumor. Em nenhum lugar do manual encontrei nada sobre isso também.
Veja aqui o texto em inglês:
Scythe is a board game set in an alternate-history 1920s. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. Think of it as Agricola meets Kemet with asymmetric factions.
In Scythe, players work as individuals (or pairs using a new communication mechanism, expanding the game up to 10 players) to lead their country to victory by conquering territory, recruiting new villagers and troops (each with a unique name, story, and skillset--these aren't faceless, generic soldiers), reaping resources (which stay on the map, thus drawing opponents's attention to certain areas if players stockpile resources), and building monstrous mechs. Scythe uses a card-driven simultaneous action selection mechanism to keep the game moving at a brisk pace, with players then taking individual turns to carry out those actions on the map.
Scythe has no player elimination, and it might have a few miniatures, but most characters will be represented on the map via cardboard standees. Each country is completely asymmetric.
Marquei outras informações que podia mter sido cogitadas durante o desenvolvimento, mas que não entraram realmente para o jogo.
PS: Esse texto é de 2014/2015